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hypercross/boardgame-phaser
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34 Commits 1 Branch 0 Tags
c85fdb604ccd3c68c9cb4ad69f4da77f037d5945
Commit Graph
16 Commits
Author SHA1 Message Date
hypercross c85fdb604c chore: update game implementation for boardgame-core 2026-04-04 22:52:54 +08:00
hypercross 951fbc7045 fix: resetting methods 2026-04-04 14:13:41 +08:00
hypercross 2984d8b20d refactor: clean up 2026-04-04 13:21:44 +08:00
hypercross 2b59adf000 feat: handle input 2026-04-04 12:52:14 +08:00
hypercross f83e031c9a refactor: human effort to reorg the code 2026-04-04 12:14:26 +08:00
hypercross e8c98d3ad3 chore: add preact signals 2026-04-04 10:44:14 +08:00
hypercross 4fa06098ba refactor: use GameHost for simplification 2026-04-04 01:11:49 +08:00
hypercross 3395a315a6 refactor: simplify input handling? 2026-04-04 00:17:52 +08:00
hypercross 7501b5f592 fix: fix bugs 2026-04-04 00:10:26 +08:00
hypercross 656c33cb59 update: various improvements 2026-04-03 19:39:07 +08:00
hypercross febb9fb256 chore: fix ts output 2026-04-03 19:16:11 +08:00
hypercross 5d4c169fea fix: update according to boardgame-core 2026-04-03 19:13:12 +08:00
hypercross df2b839e07 fix: fix entrance rig and details 2026-04-03 16:18:44 +08:00
hypercross ccd39dcce4 fix: phaser container doesn't exist 2026-04-03 15:36:15 +08:00
hypercross 6daa77f6f9 refactor: use link instead of file for local dependency 2026-04-03 15:31:29 +08:00
hypercross 588d28ff07 init: board game phaser start 2026-04-03 15:18:47 +08:00
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