Files
boardgame-phaser/packages/sts-like-viewer
hypercross 30e2d9ac36 refactor: improve inventory item interaction and state
- Decouple hit area calculation from the rendering effect in
  `InventoryItemContainer`.
- Implement a dedicated `hitArea` property to track cell rectangles.
- Update `setupInteractive` to use the container itself as the hit area
  with a custom callback.
- Move drag-and-drop logic into a dedicated `setupDnDEffect` method.
- Add `addPreviewRotation` to `InventoryItemState` for cleaner rotation
  updates.
- Normalize `previewRotation` to stay within 0-360 degrees.
2026-04-20 21:59:08 +08:00
..
2026-04-13 12:38:41 +08:00
2026-04-13 12:38:41 +08:00
2026-04-13 12:38:41 +08:00