Add `CardContainer` and `CardSpawner` to handle visual representation of cards in the hand. Refactor `CombatTestScene` to use `GameHostScene` and implement card selection/targeting logic for combat simulation. |
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| eslint.config.js | ||
| package.json | ||
| pnpm-lock.yaml | ||
| pnpm-workspace.yaml | ||
| tsconfig.base.json | ||