handling - Log effect application details in `CombatTestScene` - Update `tryPlayCard` to use "global" scope and handle error reasons - Register desert triggers in `createCombatModule` |
||
|---|---|---|
| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||