Introduces a centralized configuration system and extracts visual creation logic from spawners into specialized renderer classes: - CardRenderer - HighlightRenderer - PawnRenderer - SelectionRenderer This refactor improves separation of concerns by moving Phaser-specific drawing and animation code out of the spawner/container logic and into reusable renderer components. |
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| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||