boardgame-phaser/packages
hypercross b28da1cad3 refactor(onitama): decouple rendering logic into dedicated renderers
Introduces a centralized configuration system and extracts visual
creation logic from spawners into specialized renderer classes:
- CardRenderer
- HighlightRenderer
- PawnRenderer
- SelectionRenderer

This refactor improves separation of concerns by moving Phaser-specific
drawing and animation code out of the spawner/container logic and into
reusable renderer components.
2026-04-19 11:55:18 +08:00
..
boop-game fix: boop supply 2026-04-12 18:55:35 +08:00
framework refactor(framework): allow string ID for GameUI container 2026-04-19 11:30:14 +08:00
onitama-game refactor(onitama): decouple rendering logic into dedicated renderers 2026-04-19 11:55:18 +08:00
regicide-game chore: fix vite config 2026-04-12 15:02:23 +08:00
sample-game fix: fading 2026-04-12 18:18:45 +08:00
sts-like-viewer Fix drag race condition and stale pointer events 2026-04-19 00:43:43 +08:00