Commit Graph

3 Commits

Author SHA1 Message Date
hyper 6207872e45 feat(oecs): Add interrupt mechanism to block system ticks
Introduce IInterrupt marker interface, IInterruptHandlerCommand for
resolving
interrupts, and InterruptStore. When a pending interrupt exists at the
start
of a tick, system execution is skipped until resolved. Only one
interrupt of
a given type may be pending at a time.
2026-07-22 15:59:13 +08:00
hypercross e460c0e70f refactor: rename iteration to batching and expand scope
Rename `BeginIteration`/`EndIteration` to `BeginBatching`/`EndBatching`
to reflect that the mechanism now covers both entity iteration and
system execution.

- Update `ISystem` and `ITickedSystem` to use `RunImpl` for logic.
- Add `SystemExtensions.Run` to wrap system execution in a batching
  scope.
- Update `SystemGroup` to wrap system execution in a batching scope.
- Update `WorldQueryExtensions` to use the new batching terminology.
2026-07-21 09:49:53 +08:00
hypercross 7946f4bafd refactor: reorganize project structure and move examples
- Move examples (Blackjack, TicTacToe) to the root directory
- Convert example projects from Console applications to Libraries
- Add Directory.Build.props for shared build settings
- Update solution file and project references to reflect new paths
2026-07-20 16:30:02 +08:00