Move the skill to .agents/skills/tttk-authoring and point gen:skill-reference at it. Activate it by symlinking ~/.agents/skills/tttk-authoring to the in-repo copy. Extend the reference drift guard to cover the skill copy now that it is versioned, and document activation in docs/development.md.
1.1 KiB
1.1 KiB
| 1 | label | body |
|---|---|---|
| 2 | Village | ### Village **Type**: Starting location A quiet village at the edge of the marsh. The miller's daughter asks after her father. **Interaction**: Ask about the mill (Charisma 3/1) **Supplies**: Rope, torches, one healing draught |
| 3 | Mill Road | ### Mill Road **Type**: Route A muddy track winding between hedgerows toward the mill. **Interaction**: Spot tracks (Perception 3/1) **Encounters**: 3 random encounters |
| 4 | Ground Floor | ### Ground Floor **Type**: Hub Sacks of grain, a cold hearth, and a ladder to the wheel room. **Interaction**: - Search the hearth (Perception 3/2) — find a brass key - Climb the ladder (Agility 3/1) |
| 5 | Secret Cellar | ### Secret Cellar **Type**: Archive A low cellar beneath the millstones. Ledgers line the walls. **Interaction**: Read the ledgers (Intelligence 3/2) — learn the guardian's name **Clue**: The last entry is dated one year ago, in the miller's hand |
| 6 | Wheel Room | ### Wheel Room **Type**: Finale The great wheel turns in silence, though no water reaches it. **Interaction**: - Speak the guardian's name (Charisma 3/3) — peaceful resolution - Break the wheel (Strength 3/4) — hostile resolution |