Wire the tabletop library into the setup detail route: seed the store
from the setup, resolve the surface mount tree, and render world and HUD
surfaces. Add serializedToPackage to convert the vite-emitted package.
Implement the tabletop library's game state store, setup seeding with
bare-type expansion, surface mount tree resolution, part placement, and
the stacking positioning process with a dependency-free SVG path helper.
Wire the public API and add unit plus vite integration tests.