Commit Graph
10 Commits
Author SHA1 Message Date
hypercross 9094ad58e0 feat(proxy): add offset param to inset or outset traced shapes
Trace results can now be inset (negative) or outset (positive) by a
pixel amount. Offset the outline and holes in opposite directions with
clipper-lib's miter joins, then recombine with a boolean difference so
holes grow on inset and shrink on outset. Collapsed shapes return an
empty outline; a split outline keeps the largest ring. Document the
parameter and the new dependency.
2026-08-08 15:37:27 +08:00
hypercross 21fc1b29c1 feat(mesh): support uvBounds and planar back-face UVs
Add an optional uvBounds to extrudeShape/extrudeShapeParts so UVs can be derived from a framing rectangle instead of the shape's bounding box, letting a traced silhouette align with its full image. The bottom face now uses the same planar xy UVs as the top face (no horizontal mirror), so the texture is consistent across front, back, and walls.
2026-08-08 15:12:07 +08:00
hypercross 445dbc1781 feat(proxy): add image tracing endpoint
Add GET /trace which fetches an image, traces it into a vector shape, and returns the result BSON-encoded. Tracing is configurable via mode (alpha, bw, color) and format (shape, svg). The shape format parses the vtracer SVG into an outline/holes polygon matching @tts/mesh's Shape interface.
2026-08-08 14:51:36 +08:00
hypercross d554d6bde1 feat(tile): render tiles with the mesh generator
Replace the per-shape tile geometries with @tts/mesh extrusion, honoring
the tile type and stretch aspect ratio. Add extrudeShapeParts so the
caps carry the texture while the walls are solid white, matching TTS
tinting. Fix bottom-face UVs to mirror horizontally and make wall UVs
inherit the front mapping independent of z.
2026-08-08 14:21:53 +08:00
hypercross 14f83f476c feat(mesh): add tile mesh generation package
Add @tts/mesh, a package for generating extruded tile meshes from 2D
shapes. It provides shape generators (rect, hex, circle, rounded rect,
frame), earcut-based tessellation of top/bottom faces with UVs, and
outward-normal wall generation, combined into raw BufferGeometry-ready
typed arrays.
2026-08-08 13:42:32 +08:00
hypercross 001d5eeb54 Add 3D object viewers with r3f stack
Add per-class 3D viewers for tiles, tokens, cards, and custom models
using React Three Fiber, drei, and postprocessing. Viewers are
lazy-loaded and registered through the existing viewer registry, with a
shared scene wrapper for lighting, orbit controls, and subtle effects.

Add a CORS-safe /asset proxy route so three.js loaders can fetch
Workshop-hosted textures and models, and extend TTSObject with the
CustomMesh and CustomTile/CustomToken fields the viewers read.
2026-08-08 12:56:46 +08:00
hypercross d8a698986a feat(extract): build containment tree and traverse all containers
Add buildTree to mirror how TTS nests objects, with a display label
(Nickname or class Name). Generalize traverseMod to descend into any
object with ContainedObjects, not just bags, and add Nickname to
TTSObject.
2026-08-08 12:19:39 +08:00
hypercross f7a6eb6ee1 feat: allow loading mods without a Steam API key
Add fetchModFromUrl/fetchModFileFromUrl and accept a fileUrl query param on /items routes so the frontend can download saves directly from a search result's file_url, with no key required.
2026-08-08 11:32:57 +08:00
hypercross 92f11db415 test: add vitest unit tests across packages
Cover shared zod schemas, extract traversal/refs/downloads, and tts filename/error handling. Document the test setup in the README and docs.
2026-08-08 11:13:14 +08:00
hypercross 1de559c321 feat: scaffold workspace with search, fetch, and extract packages 2026-08-08 10:43:00 +08:00