fix: missed 6.2 fix
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3bbfd7f133
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@ -416,7 +416,7 @@ namespace VHierarchy
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public void SetScrollPos(float targetScrollPos)
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public void SetScrollPos(float targetScrollPos)
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{
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{
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window.GetMemberValue("m_SceneHierarchy").GetMemberValue<UnityEditor.IMGUI.Controls.TreeViewState>("m_TreeViewState").scrollPos = Vector2.up * targetScrollPos;
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window.GetMemberValue("m_SceneHierarchy").GetMemberValue<TreeViewState>("m_TreeViewState").scrollPos = Vector2.up * targetScrollPos;
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}
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}
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@ -19,7 +19,10 @@ using static VHierarchy.VHierarchy;
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using static VHierarchy.VHierarchyData;
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using static VHierarchy.VHierarchyData;
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using static VHierarchy.VHierarchyCache;
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using static VHierarchy.VHierarchyCache;
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#if UNITY_6000_2_OR_NEWER
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using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem<int>;
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using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState<int>;
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#endif
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namespace VHierarchy
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namespace VHierarchy
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{
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{
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