- Update `CardContainer` to use descriptive emojis for different target types - Use emoji icons for combat unit status effects instead of keys - Update `CardSpawner` default target type to 'player' - Fix target type check in `CombatTestScene` to use 'enemy' instead of 'single' |
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| packages | ||
| .gitignore | ||
| .qwenignore | ||
| AGENTS.md | ||
| QWEN.md | ||
| eslint.config.js | ||
| package.json | ||
| pnpm-lock.yaml | ||
| pnpm-workspace.yaml | ||
| tsconfig.base.json | ||