- Update `CardContainer` to use descriptive emojis for different target types - Use emoji icons for combat unit status effects instead of keys - Update `CardSpawner` default target type to 'player' - Fix target type check in `CombatTestScene` to use 'enemy' instead of 'single' |
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| .. | ||
| src | ||
| index.html | ||
| package.json | ||
| tsconfig.json | ||
| vite.config.ts | ||