hypercross 25789e7c9d fix: improve stability and add edge case tests
- Fix SparseSet resize logic to correctly initialize new slots
- Implement Equals and GetHashCode for QueryDescriptor
- Prevent collection modification exceptions in World.DestroyEntity
- Update CommandQueue to accumulate errors across drain cycles
- Add comprehensive edge case tests in EdgeCaseTests.cs
2026-07-18 19:58:23 +08:00
S
Description
Observable ECS for Godot / Unity ?
471 KiB
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C# 100%