Observable ECS for Godot / Unity ?
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hypercross 96ba037432 feat: add component discovery source generator
Introduce an incremental source generator that automatically discovers
component types used with the World API. This allows the
WorldSerializer to perform serialization and deserialization without
relying on reflection, improving performance and stability.
2026-07-18 23:41:28 +08:00
docs docs: update API surface documentation 2026-07-18 21:59:09 +08:00
examples feat: add component discovery source generator 2026-07-18 23:41:28 +08:00
src feat: add component discovery source generator 2026-07-18 23:41:28 +08:00
tests/OECS.Tests feat: add component discovery source generator 2026-07-18 23:41:28 +08:00
.gitignore feat: initialize OECS project structure 2026-07-18 19:03:37 +08:00
OECS.sln feat: add component discovery source generator 2026-07-18 23:41:28 +08:00
design.md docs: add ADR-012 and MessagePack serialization guidelines 2026-07-18 19:07:22 +08:00