hypercross 96d732d6ab refactor: simplify component iteration and singleton handling
Update the ECS engine to support automatic mutation tracking for
singletons during iteration, removing the need for manual
`MarkModified` calls.

- Update `ComponentDiscoveryGenerator` to detect singleton components.
- Refactor `PlaceMarkCommand` and `WinCheckSystem` to leverage
  automatic mutation marking.
- Replace `ForEach` usage with `Select` and `ItemN` access in tests
  and systems to align with the updated iterator API.
2026-07-21 09:15:27 +08:00
2026-07-20 22:52:28 +08:00
S
Description
Observable ECS for Godot / Unity ?
471 KiB
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