Logo
Explore Help
Sign In
hypercross/oecs-sharp
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
13 Commits 1 Branch 0 Tags
9aa2a712577569d86e220cfe9725ad7321374896
T
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
hypercross 9aa2a71257 feat: add WorldSerializer for saving and loading world state
2026-07-18 21:07:05 +08:00
docs
docs: add ADR-012 and MessagePack serialization guidelines
2026-07-18 19:07:22 +08:00
examples/TicTacToe
feat: add WorldSerializer for saving and loading world state
2026-07-18 21:07:05 +08:00
src/OECS
feat: add WorldSerializer for saving and loading world state
2026-07-18 21:07:05 +08:00
tests/OECS.Tests
feat: add component validation and TryGetComponent
2026-07-18 20:07:43 +08:00
.gitignore
feat: initialize OECS project structure
2026-07-18 19:03:37 +08:00
design.md
docs: add ADR-012 and MessagePack serialization guidelines
2026-07-18 19:07:22 +08:00
OECS.sln
feat: initialize OECS project structure
2026-07-18 19:03:37 +08:00
S
Description
Observable ECS for Godot / Unity ?
471 KiB
Languages
C# 100%
Powered by Gitea Version: 1.27.1 Page: 22ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API