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hypercross
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oecs-sharp
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hyper
a6287911aa
docs: Update API surface and singleton architecture
2026-07-22 16:37:48 +08:00
.agents
/skills
feat(docs): Add interrupt system documentation
2026-07-22 16:01:36 +08:00
docs
docs: Update API surface and singleton architecture
2026-07-22 16:37:48 +08:00
Game.Blackjack
feat(oecs): add support for reordering relationship sources
2026-07-21 22:46:32 +08:00
Game.Blackjack.Tests
test: add TestHelpers for blackjack tests
2026-07-21 22:25:51 +08:00
Game.CardWars
docs(Game.CardWars): Add design documents for base game and factions
2026-07-22 11:36:09 +08:00
Game.CardWars.Tests
feat: implement CardWars game engine
2026-07-20 22:52:28 +08:00
Game.TicTacToe
refactor: update iterator access and simplify loops
2026-07-21 11:09:55 +08:00
Game.TicTacToe.Tests
refactor(tests): extract test helpers and clean up play tests
2026-07-21 15:47:33 +08:00
OECS
refactor: Remove ForEach discovery, cache MethodInfo
2026-07-22 16:14:58 +08:00
OECS.PlayTest
feat(oecs): add support for reordering relationship sources
2026-07-21 22:46:32 +08:00
OECS.SourceGen
refactor: Remove ForEach discovery, cache MethodInfo
2026-07-22 16:14:58 +08:00
OECS.Tests
feat(oecs): Add interrupt mechanism to block system ticks
2026-07-22 15:59:13 +08:00
.gitignore
feat: add local NuGet development workflow
2026-07-19 00:30:36 +08:00
design.md
docs: add ADR-012 and MessagePack serialization guidelines
2026-07-18 19:07:22 +08:00
Directory.Build.props
refactor: reorganize project structure and move examples
2026-07-20 16:30:02 +08:00
Directory.Build.props.godot-template
feat: add local NuGet development workflow
2026-07-19 00:30:36 +08:00
nuget.config
feat: add local NuGet development workflow
2026-07-19 00:30:36 +08:00
OECS.sln
feat: add OECS.PlayTest project
2026-07-21 14:31:57 +08:00
S
Description
Observable ECS for Godot / Unity ?
471
KiB
Languages
C#
100%