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hypercross/oecs-sharp
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hypercross da84605b2f refactor: use ReadSingleton for GameState in RenderSystem
2026-07-18 21:24:11 +08:00
docs
docs: add ADR-012 and MessagePack serialization guidelines
2026-07-18 19:07:22 +08:00
examples/TicTacToe
refactor: use ReadSingleton for GameState in RenderSystem
2026-07-18 21:24:11 +08:00
src/OECS
feat: add ReadComponent and ReadSingleton methods
2026-07-18 21:24:03 +08:00
tests/OECS.Tests
feat: add component validation and TryGetComponent
2026-07-18 20:07:43 +08:00
.gitignore
feat: initialize OECS project structure
2026-07-18 19:03:37 +08:00
design.md
docs: add ADR-012 and MessagePack serialization guidelines
2026-07-18 19:07:22 +08:00
OECS.sln
feat: initialize OECS project structure
2026-07-18 19:03:37 +08:00
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Description
Observable ECS for Godot / Unity ?
471 KiB
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