Enhance the OECS framework to support more robust component deserialization during world serialization. This includes adding boxed component support and a runtime fallback for component discovery. Additionally, introduces snapshot testing patterns for Blackjack and TicTacToe to allow for manual verification of world state and reactivity logs. |
||
|---|---|---|
| .. | ||
| Game.TicTacToe.Tests.csproj | ||
| GameFlowTests.cs | ||
| SnapshotTests.cs | ||