f8d0fe314cb53f8e7964be6fe97f288e1629a342
Implement play tests for Blackjack and TicTacToe that simulate games using various AI agents (Basic Strategy, Random, Greedy) and record the results, decisions, and reactivity into playlogs for debugging and LLM analysis. Update documentation to reflect the purpose of these tests.
Description
Observable ECS for Godot / Unity ?
471 KiB
Languages
C#
100%