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hypercross eefcef861a Add game architecture patterns documentation
Document layered architecture, spawner patterns, reactive
UI state, and tween interruption for framework users.
Includes best practices and common pitfalls to avoid.
docs: add architecture patterns documentation

Provide a reference guide for implementing board games with the
framework. Covers layered architecture, reactive scenes, spawner
patterns, UI state management, and common development pitfalls.
2026-04-18 23:32:02 +08:00
docs Add game architecture patterns documentation 2026-04-18 23:32:02 +08:00
packages feat: dnd 2026-04-17 21:55:14 +08:00
.gitignore refactor: update api 2026-04-06 11:31:51 +08:00
.qwenignore refactor: prompt def udpate 2026-04-06 16:20:52 +08:00
AGENTS.md docs: update AGENTS.md & add vitest 2026-04-06 14:13:43 +08:00
QWEN.md fix: fix ui bugs 2026-04-08 08:57:59 +08:00
package.json chore: add tests 2026-04-04 00:48:44 +08:00
pnpm-lock.yaml feat: sts-like-viewer 2026-04-13 12:38:41 +08:00
pnpm-workspace.yaml init: board game phaser start 2026-04-03 15:18:47 +08:00
tsconfig.base.json init: board game phaser start 2026-04-03 15:18:47 +08:00