.agents /skills
docs: update skill guides for auto-tracking and batching changes
2026-07-21 11:03:01 +08:00
Game.Blackjack
refactor: simplify entity lookups and clean up state updates
2026-07-21 13:57:11 +08:00
Game.Blackjack.Tests
refactor: simplify entity lookups and clean up state updates
2026-07-21 13:57:11 +08:00
Game.CardWars
refactor: remove Source property from IRelationship
2026-07-20 22:59:27 +08:00
Game.CardWars.Tests
feat: implement CardWars game engine
2026-07-20 22:52:28 +08:00
Game.TicTacToe
refactor: update iterator access and simplify loops
2026-07-21 11:09:55 +08:00
Game.TicTacToe.Tests
refactor(tests): extract test helpers and clean up play tests
2026-07-21 15:47:33 +08:00
OECS
feat: make FlushPendingMutations public
2026-07-21 13:57:21 +08:00
OECS.PlayTest
feat: add OECS.PlayTest project
2026-07-21 14:31:57 +08:00
OECS.SourceGen
refactor: simplify component iteration and singleton handling
2026-07-21 09:15:27 +08:00
OECS.Tests
feat: implement auto-dirty-marking for query iterators
2026-07-21 10:40:18 +08:00
docs
refactor: implement auto-tracking for component modifications
2026-07-21 11:02:53 +08:00
.gitignore
feat: add local NuGet development workflow
2026-07-19 00:30:36 +08:00
Directory.Build.props
refactor: reorganize project structure and move examples
2026-07-20 16:30:02 +08:00
Directory.Build.props.godot-template
feat: add local NuGet development workflow
2026-07-19 00:30:36 +08:00
OECS.sln
feat: add OECS.PlayTest project
2026-07-21 14:31:57 +08:00
design.md
docs: add ADR-012 and MessagePack serialization guidelines
2026-07-18 19:07:22 +08:00
nuget.config
feat: add local NuGet development workflow
2026-07-19 00:30:36 +08:00