4871f68fb841ab318b68a3762478b1b3aafc3f78
Introduce a new PlayTest project containing tools for simulating gameplay, including: - Agent abstractions (IAgent, GreedyAgent, WeightedAgentPool) - ObservableCapture for logging entity changes - PlayLog for generating and saving formatted play logs
Description
Observable ECS for Godot / Unity ?
471 KiB
Languages
C#
100%